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Cool Crypto Games

Developers

Everything in the catalogue is published by a named studio and reviewed before it goes live. Nothing publishes automatically, and no build reaches players without a person approving that exact version.

How a build reaches players

  1. 1A studio submits a build. It is pinned to an exact hash — a tournament binds to that hash, so the version played cannot change underneath an event.
  2. 2The build is reviewed by a person, including what it asks of the player. A game may never initiate a wallet transaction or an approval.
  3. 3It runs in a sandboxed frame with no access to platform cookies, wallet keys, or any wallet provider. It learns that a match is in progress and nothing about who is playing it.
  4. 4If the game can be replayed server-side, it gets a leaderboard. If it cannot, it ships unranked rather than shipping with scores nobody checked.

Submissions

Closed

The catalogue is curated and not accepting open submissions yet. There is no queue to join and no form that would pretend otherwise — when this opens, it will open here.

Revenue

Payouts are switched off, no ledger exists, and no revenue figure is being quoted to anyone. Any earnings claim you see elsewhere is not coming from this platform.